Tutorial: Inworld Demo Gallery in Unreal - MetaHumans
At Inworld, we’re helping developers create the most lifelike characters possible. That's one of the reasons we created this MetaHumans demo -- so you can see what it looks like when the lifelike, engaging, and expressive conversations of Inworld NPCs power Unreal Engine's high fidelity MetaHumans.
This is the second part of a five part tutorial series on the Inworld Demo Gallery in Unreal. The first video was an overview of the Inworld Unreal Engine Demo Gallery and how to use it. Our Demo Gallery was created for developers to learn about Inworld via working examples of our features.
We think that living documentation in example projects is an easy way for everyone to learn. The Inworld Unreal Demo Gallery project will be continually updated to showcase new Inworld features as they're released.
The Demo Gallery is not a Getting Started walkthrough. If you're interested in learning how to integrate Inworld with Unreal Engine, check out the documentation section of our website and our Getting Started tutorial.
More to come in Inworld Unreal Demo Gallery
The demo gallery has a few examples of our features already but we'll be add more showcases in the future as our feature list expands. Stay tuned for more videos about our current demo showcases. Find them all in the Unreal Gallery Demo playlist on YouTube as they're released -- or follow our blog for more!
We're just getting started
We have many more features planned out. If you’d like to try your hand in our studio or use our Unity and Unreal Engine integrations, then sign up for our open beta.