Learn best practices in game onboarding focused on improving player retention -- from improvements to game tutorials to incorporating AI onboarding agents.

This is the first part of our four part series on game UX and onboarding experiences that improve player retention.
When it comes to video game onboarding, player retention is king. But, according to Gameanalytics, many game developers are underperforming when it comes to their onboarding experiences. The popular gaming analytics firm found that on average top-performing titles have a Day 1 retention rate of 40%, 15% for Day 7 and 6.5% for Day 28. But they also found that some genres had Day 28 retention rates of just 1.5%.
To improve player retention, game designers have to balance providing gamers with intriguing and fun gameplay immediately while still teaching gamers how to actually play the game by helping them learn the game mechanics, narratives, and controls. For that reason, video game onboarding UX can’t feature game tutorials that are too ‘educational’ or they will bore the player. But game designers also can’t send the player off on a new player experience that’s too challenging or a sizable percentage of players will get frustrated and give up.
So, how can game devs improve their onboarding game UX design and boost player retention? Game designers have a variety of onboarding game design tactics and tools to choose from including game tutorials, new player experiences, game UX design strategies, video game UI strategies, and more. From embracing narrative elements to make the onboarding process more meaningful to carefully introducing mechanics, we'll walk you through best practices in crafting an onboarding experience that not only educates but hooks players.
During the onboarding experience, players need to learn how to effectively navigate the game world. Here are the main learning goals in any video game onboarding flow.
Understanding the narrative context enriches a player’s gaming experience by contextualizing their actions within the game world in a way that makes them meaningful. Including the narrative context in onboarding gets players excited for the journey they’re about to embark on. They’re not just running around fighting orcs – they might be doing it to free the land from an evil curse or to rescue a princess.
Introducing key characters during game onboarding – either directly or via references from other NPCs – is critical in order to acquaint players with NPCs that are likely to matter in the game’s storyline. That said, you don’t necessarily want to introduce players to every key NPC during the onboarding experience. Choosing one to three key characters to feature, however, can help them foster emotional connections that will keep them coming back for the next playthrough. It also can help them better understand in-game relationships.
In video game onboarding, clarifying the player’s motivations and goals provides players with a compass to help them better understand how to navigate the game's narrative and challenges. When players understand their character's motivations, whether it's seeking revenge, saving the world, or creating a new world, they feel a deeper connection to their in-game actions. This connection instills a sense of purpose and direction, compelling players to engage more deeply with the storyline, invest emotionally in their character's journey, and remain focused on achieving their objectives within the game's world.
Good onboarding game design involves familiarizing players with game controls that are critical for seamless gameplay. Developing mastery of the controls ensures players can interact effortlessly with the game's mechanics, allowing them to navigate the game world and execute actions fluently. By establishing a firm grasp of the game controls from the outset, players can focus more on the challenges, strategies, and enjoyment the game offers.
Educating players about the core gameplay loop and progression mechanics during game tutorials, new player experiences, or game onboarding ensures they understand how to advance. By familiarizing players with recurring patterns of action and the pathways to advancement, this guides players’ actions and decisions towards incremental improvement – and ensures a more rewarding gameplay experience.
Crafting an exceptional game onboarding experience requires a delicate balance of guidance and engagement. In this section, we'll explore key best practices in onboarding game design that will help immerse players seamlessly into game worlds – without frustrating or boring them.
Minimizing friction in the onboarding process is pivotal for player retention. When players encounter hurdles or complexity early on, they may disengage. Reducing friction in the game onboarding experience streamlines the learning curve.
Example: Among Us is a prime example of a smooth game onboarding experience through a concise tutorial that introduces core mechanics seamlessly. By simplifying the learning curve and guiding players through fundamental tasks in an easily digestible manner, it ensures that players swiftly grasp the game's mechanics and continue playing.
A well-designed user interface serves as a silent guide, helping players comprehend, not just the game world, but how to maneuver within it. Creating an intuitive video game UI for the onboarding experience involves ensuring clarity, simplicity, and guidance.
Example: League of Legends employs an intuitive video game UI that not only presents crucial information seamlessly, but also integrates tooltips and visual cues during onboarding. This helps players understand character abilities and objectives and enhances their learning experience.
One of the best ways to learn is to ask for help when you need it. By integrating an AI NPC onboarding character in your onboarding game design, you can use a relatable and supportive character that guides or just accompanies players through tutorials and initial challenges.
Example: Cygnus Enterprises uses PEA, an AI NPC companion character. Players can ask PEA what something is or give her a voice command to help during the game onboarding flow or throughout the game.
Crafting a visually coherent world aids player comprehension. This helps to guide players naturally through learning moments in video game onboarding without explicitly stating instructions.
Example: In The Legend of Zelda: Breath of the Wild, intuitive design and environmental cues help players learn to navigate and strategize within the game world without explicit guidance.
‘In media res’ means in the middle of the story. This approach stimulates player interest and motivates them to explore further. Starting video game onboarding in medias res reduces the urge to frontload information, allowing players to learn organically through contextualized experiences. This more effectively keeps gamers’ interest.
Example: Games like The Last of Us introduce players to the narrative during intense sequences, igniting their curiosity and emotional investment from the outset.
Understanding players involves aligning game onboarding with player preferences and expectations.
Example: An RPG like The Elder Scrolls V: Skyrim is great at catering to player autonomy – something players love about Skyrim games. Its game onboarding subtly introduces players to the vast open world and grants them freedom in exploration, catering to the genre's appeal for open-ended adventures.
Embracing player diversity involves accommodating various skill levels, accessibility needs, and gaming experiences.
Example: Games like Celeste offer accessibility features that allow players to tailor the game’s difficulty. By incorporating options for different abilities or preferences, developers ensure that the onboarding process adapts to a wide array of players, enhancing inclusivity and engagement.
Tailoring onboarding flows to match specific game genres involves emphasizing core genre mechanics and pacing. Aligning game onboarding design with the genre's essence ensures that players grasp fundamental gameplay elements, setting the stage for a great gaming experience within their preferred genre.
Example: In a strategy game like Civilization VI, the onboarding process introduces players gradually to the game's mechanics and complex systems. It eases players into strategic decision-making, offering a guided experience essential for the genre's depth and intricacy. In contrast, in action-oriented games like Doom Eternal, a rapid and action-driven onboarding experience primes players for high-paced gameplay by focusing on reflexes and combat mechanics.
Progressive onboarding is a vital strategy in game UX design to avoid overwhelming players with excessive information upfront.
Example: Games like Stardew Valley introduce farming mechanics initially and progressively introduce more complex farming, crafting, and relationship mechanics as players settle into the game.
Invisible tutorials integrate learning seamlessly into gameplay without explicitly highlighting the teaching process.
Example: Portal 2 is a prime example of great game tutorial design as it seamlessly blends tutorial elements into the level design. This allows players to learn about the mechanics of portal creation and manipulation through intuitive level progression.
Usability in video game onboarding ensures that players can navigate and understand the game without unnecessary complications. To prioritize usability in onboarding flows, prioritize game UX design that has intuitive and accessible interfaces that align with player expectations.
Example: Super Mario Odyssey provides intuitive controls that align with players' expectations, simplifying movement and action inputs to enhance usability while maintaining depth.
Introducing the core game loop early in your onboarding game design is a great way to ensure players learn key tasks from the start. This fosters engagement and understanding of the core mechanics right away.
Example: Introducing the core game loop early, as seen in Slay the Spire, ensures players understand the pattern of gameplay. By exposing players to the deck-building and combat mechanics from the outset, the game hooks players with its strategic depth and encourages them to explore and improve their strategies throughout the game.
Onboarding experiences can be truly unique experiences. You can even create unique storylines or missions just for the onboarding flow.
Example: You can also introduce familiar characters or settings creatively, as done in Star Wars: The Force Unleashed, where the player gets to play part of the onboarding experience as Darth Vader.
Gamifying onboarding with quests or tasks maintains player motivation and is effective at player retention. You can even provide achievements or rewards for accomplishing certain key tasks.
Example: Mass Effect 2 incentivizes dialogue interactions and decision-making during onboarding, shaping the narrative while teaching players about the game's branching choices and consequences.
Avoid punishing players excessively in the early stages, as that can easily make players frustrated and discouraged while they’re still learning how to play your game. That’s a sure path to bad player retention.
Example: Games like Celeste offer forgiving early levels and gradually ramp up difficulty, allowing players to acclimate to mechanics before introducing tougher challenges. That improves player retention.
Everyone gets confused sometimes. New players get confused a lot and confusion negatively affects player retention.
Example: Games like Undertale integrate elements that anticipate confusion by incorporating humorous and intuitive designs that allow players to re-engage with certain scenarios without undue punishment.
No game dev perfectly understands their users. That’s why user testing exists. The more you test your game, the better you can predict player retention.
Example: Among Us continuously refines its onboarding by incorporating player feedback, ensuring a smoother learning experience through iterative improvements and adjustments to tutorial elements. That helps improve player retention.
Just like some players hate cut scenes, there is a sizable group of players that hate tutorials. Forcing them to sit through tutorials might affect your player retention.
Example: Games like Baldur’s Gate offer the option to bypass tutorials, enabling players to delve directly into the game world without interruptions. This can boost player retention.
Not everyone plays a game straight through over a short period of time. Sometimes life gets in the way.
Example: World of Warcraft incorporates in-game guides and tutorials accessible at any time, enabling players to refresh their memory on mechanics or learn new features after periods of absence.
Getting your players to login regularly – either when they first start playing your game on or ongoingly – is one great way to incentivize players to onboard more effectively, become familiar with your game faster, and get hooked.
Example: Call of Duty: Mobile gives players guns and experience cards if they log in for seven days straight. This ensures they keep coming back.
Consider upgrading your game onboarding with AI NPCs. They can solve both the challenge of initiating the player into your game while making that process engaging and customizable to each players’ needs and skill level.
Research we conducted with 1,000 gamers also showed that they’re excited to interact with AI NPCs.
Curious about AI NPCs? Check out our Case Studies to see how they've been used in games -- and contact us today to get started!